server_name
Offline 89.109.44.17:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 441 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 210 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 29 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 143 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 45 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for server_name: what is it?
With too few of its wipes on record, server_name's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 15 days 15 hours ago.
Server
What is the hosting location of server_name?
No region appears in what server_name publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 89.109.44.17:28015 is its address.
What Rust build does server_name run?
On Windows, server_name runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is server_name, and is it online now?
The current status is offline for server_name, with the last sighting 2 days 13 hours ago. Of 48 hours in the last 2 full days, 0 were up: 0%. It entered Rust Server Analytics records on 25 October 2026.
Lists and tags
Which meanings do the tags on server_name carry?
The game's server browser reads the tags server_name publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does server_name appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include server_name: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does server_name hold in the server rankings?
Player hours for the last seven days place server_name at #13,025, in the top 59% of the ranked field.
How many players does server_name carry?
The last sighting of server_name was 2 days 13 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does server_name use?
The name of server_name does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for server_name?
server_name uses a procedural map, which the game generates.
How to join
How do you connect to server_name?
In the Rust console (F1), enter client.connect 89.109.44.17:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.