nameserver
Offline 89.109.44.16:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 325 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 19 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 201 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 97 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 30 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for nameserver: what is it?
With too few of its wipes on record, nameserver's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 41 days 16 hours ago.
Server
Which location hosts nameserver?
No region is published by nameserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 89.109.44.16:28015.
What Rust build does nameserver run?
On Windows, nameserver runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.
What uptime does nameserver show, and is it up?
The current status is offline for nameserver, with the last sighting 39 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 September 2026.
Lists and tags
What do nameserver's tags stand for?
Tags from nameserver, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does nameserver appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include nameserver: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does nameserver sit among Rust servers?
Player hours for the last seven days place nameserver at #13,254, in the top – of the ranked field.
At what level does nameserver run its population?
nameserver is offline at this refresh; the last contact was 39 days 18 hours ago.
Settings
What are the settings on nameserver, and its rules?
The name of nameserver does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on nameserver: which one is it?
nameserver uses a procedural map, which the game generates.
Connection
How do you connect to nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.109.44.16:28015.