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Drill-through Server detail

ZoR

Offline 88.97.225.133:28015 checked 2d ago

Drill-through
FilterServeris ZoR
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 0/ 200
7-day average 0 peak 1
Rank #10,789 top 49%
Last wipe 5d ago monthly schedule
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct16 Oct24 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:06 UTC5d ago 1 – running 0
Sat 10 Oct, 15:52 UTC18d ago 1 held half 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 71 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average 250 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 72 on average 108 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 10 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 65 on average 370 / 1000

Quick answers

from the figures on this page

Wipe data

When does ZoR wipe?

With the force wipe, once a month, ZoR wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 5 days 1 hours ago. Its tags state a wipe schedule of one month.

Wipe day on ZoR: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 2 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

What is the hosting location of ZoR?

No region appears in what ZoR publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 88.97.225.133:28015.

What Rust build does ZoR run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on ZoR. Joining requires the same protocol on your game; Steam handles the update.

Is ZoR up, and how steady is its uptime?

Last seen 2 days 19 hours ago, ZoR now reports offline. 5% uptime over the last 7 full days, equal to 8 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Lists and tags

Which meanings do the tags on ZoR carry?

Tags from ZoR, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature ZoR?

Among the Rust Server Analytics lists ZoR fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Against other Rust servers, how does ZoR compare?

Player hours for the last seven days place ZoR at #10,789, in the top 49% of the ranked field.

What is the population of ZoR?

ZoR is offline at this refresh; the last contact was 2 days 19 hours ago. The seven-day mean is 0 players, against a peak of 1.

Map and rules

How is ZoR configured, and what rules apply?

Gather rate is not mentioned in the name of ZoR. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map for ZoR?

ZoR uses a procedural map, which the game generates.

How to join

What is the way onto ZoR?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.97.225.133:28015.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.