Squid World
Offline 88.97.185.42:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:19 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 651 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 393 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 169 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 97 / 125 |
Quick answers
from the figures on this pageWipe data
On what cycle does Squid World wipe?
Too few wipes on record for Squid World to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 22 days 2 hours ago the current world was made.
On Squid World, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts Squid World?
No region is published by Squid World. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 88.97.185.42:28015.
What Rust build does Squid World run?
Rust network protocol 2634 and build 167781 on Windows is the setup for Squid World. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Squid World, and is it online now?
Offline at this refresh: Squid World, last seen 7 days 17 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.
Tags
Which meanings do the tags on Squid World carry?
Tags from Squid World, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Squid World appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Squid World: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Squid World compare?
On player hours over seven days, Squid World ranks #13,064, within the top 59% of ranked servers.
How many players does Squid World carry?
No response from Squid World at the latest check, with a last sighting 7 days 17 hours ago.
Settings
What settings and rules does Squid World use?
Gather rate is not mentioned in the name of Squid World. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Squid World: which one is it?
Squid World uses a procedural map, which the game generates.
Connection
How do you connect to Squid World?
In the Rust console (F1), enter client.connect 88.97.185.42:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.