Private Rust PvE | Zombies | Scientists | Extra Loot
Online 88.97.162.126:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:24 UTC9h ago | – | – | – | 1 |
| Tue 27 Oct, 19:02 UTC10h ago | – | – | – | 0 |
| Mon 26 Oct, 22:57 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:29 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 19:02 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 16:15 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 15:48 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 15:05 UTC3d ago | 2 | – | 1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 | EU · groups of 8+ · weekly · 117 on average | 98 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 22 on average | 7 / 3300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 1 / 50 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 1 / 40 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 | EU · groups of 8+ · monthly · 2 on average | 4 / 300 |
| ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ | EU · groups of 8+ · 1 on average | 2 / 500 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Private Rust PvE | Zombies | Scientists | Extra Loot: what is it?
With a new world every few hours, Private Rust PvE | Zombies | Scientists | Extra Loot runs no wipe schedule: those resets are not wipes.
Server
What is the hosting location of Private Rust PvE | Zombies | Scientists | Extra Loot?
No region is published by Private Rust PvE | Zombies | Scientists | Extra Loot. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 88.97.162.126:28015.
What Rust build does Private Rust PvE | Zombies | Scientists | Extra Loot run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Private Rust PvE | Zombies | Scientists | Extra Loot. Your game must match the protocol to join, and Steam applies that update.
Is Private Rust PvE | Zombies | Scientists | Extra Loot up, and how steady is its uptime?
Private Rust PvE | Zombies | Scientists | Extra Loot reports online at the current check. Uptime over the last full days (5) was 38%, or 45 of 120 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.
Tags
What do Private Rust PvE | Zombies | Scientists | Extra Loot's tags stand for?
The game's server browser reads the tags Private Rust PvE | Zombies | Scientists | Extra Loot publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Private Rust PvE | Zombies | Scientists | Extra Loot?
These Rust Server Analytics lists include Private Rust PvE | Zombies | Scientists | Extra Loot: Modded Rust servers: live data and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
Against other Rust servers, how does Private Rust PvE | Zombies | Scientists | Extra Loot compare?
Player hours for the last seven days place Private Rust PvE | Zombies | Scientists | Extra Loot at #5,532, in the top 25% of the ranked field.
What is the population of Private Rust PvE | Zombies | Scientists | Extra Loot?
Population at the current refresh: 1 players on Private Rust PvE | Zombies | Scientists | Extra Loot, against 20 slots. The seven-day mean is 1 players, against a peak of 2. The 48-hour peak window is 21:00 UTC, at an average of 1 players.
Map and rules
What are the settings on Private Rust PvE | Zombies | Scientists | Extra Loot, and its rules?
Gather rate is not mentioned in the name of Private Rust PvE | Zombies | Scientists | Extra Loot. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for Private Rust PvE | Zombies | Scientists | Extra Loot?
Private Rust PvE | Zombies | Scientists | Extra Loot uses a procedural map, which the game generates.
Connection
How do you connect to Private Rust PvE | Zombies | Scientists | Extra Loot?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.97.162.126:28015.