Rust Server Analytics 92,145 players11,896 servers
All servers
Drill-through Server detail

My Server Name

Offline 88.83.201.202:28015 checked 1h ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 500
7-day average 1 peak 2
Rank #6,920 top 31%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5210:0019:0009:0012:0015:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020010:0019:0009:0012:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:01 UTC2d ago 1 – running 1
Thu 22 Oct, 10:35 UTC5d ago 1 halved by day 2 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 784 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 50 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 125 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 463 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 268 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 196 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

With too few of its wipes on record, My Server Name's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 11 hours.

Wipe day on My Server Name: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server details

Which location hosts My Server Name?

A region is not published by My Server Name. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 88.83.201.202:28015.

What Rust build does My Server Name run?

Rust network protocol 2635 and build 168909 on Windows is the setup for My Server Name. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Server Name, and is it online now?

The current status is offline for My Server Name, with the last sighting 1 hours ago. Its reported uptime indicates a restart roughly 1 hours ago. 17% uptime over the last 4 full days, equal to 16 of 96 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.

What performance does My Server Name show?

Over 48 hours the average held at 157 server fps, and the minimum was 114. Entity count reached 121,598, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,410 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on My Server Name be read?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags My Server Name publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Server Name fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does My Server Name sit among Rust servers?

Player hours for the last seven days place My Server Name at #6,920, in the top 31% of the ranked field.

What is the population of My Server Name?

The last sighting of My Server Name was 1 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 2. Averaged over 48 hours, activity is highest at 16:00 UTC with 2 players.

Map and rules

What settings and rules does My Server Name use?

Gather rate is not mentioned in the name of My Server Name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on My Server Name: which one is it?

The game generates a procedural map of size 4,500 with seed 1234567 for My Server Name. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join My Server Name?

In the Rust console (F1), enter client.connect 88.83.201.202:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.