Server
Offline 88.74.164.64:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 420 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 26 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 43 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 191 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 70 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 83 / 150 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Server: what is it?
With too few of its wipes on record, Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 54 days 3 hours ago.
Server details
What is the hosting location of Server?
A region is not published by Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 88.74.164.64:28015.
Which Rust version is Server on?
On Windows, Server runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.
Is Server up, and how steady is its uptime?
The current status is offline for Server, with the last sighting 39 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Server carry?
Tags from Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Server compare?
The seven-day player-hours rank for Server is #13,254, inside the top – of all ranked servers.
How many players does Server carry?
No response from Server at the latest check, with a last sighting 39 days 11 hours ago.
Settings
What settings and rules does Server use?
No gather rate is given in the name of Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Server: which one is it?
A procedural map, generated by the game, runs on Server.
Connection
How do you connect to Server?
In the Rust console (F1), enter client.connect 88.74.164.64:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.