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Drill-through Server detail

TEST

Offline 88.206.86.197:28015 checked 17d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,299 top 65%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct12 Oct15 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 411 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 336 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 35 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 44 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 140 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does TEST wipe?

With too few of its wipes on record, TEST's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 22 hours ago.

Server

In which region does TEST sit?

A region is not published by TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 88.206.86.197:28015.

Which Rust version is TEST on?

Rust network protocol 2634 and build 166586 on Windows is the setup for TEST. The protocol has to match before you can join; Steam updates it automatically.

How reliable is TEST, and is it online now?

Offline at this refresh: TEST, last seen 17 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Lists and tags

How should the tags on TEST be read?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TEST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does TEST compare?

The seven-day player-hours rank for TEST is #14,299, inside the top 65% of all ranked servers.

At what level does TEST run its population?

The last sighting of TEST was 17 days 16 hours ago; it is offline at this refresh.

Map and rules

What are the settings on TEST, and its rules?

No gather rate is given in the name of TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for TEST?

The game generates a procedural map for TEST.

Connection

What is the way onto TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.206.86.197:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.