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Drill-through Server detail

My Rust Server | ScalaCube

Online 88.198.230.59:2495 checked 7m ago

Drill-through
FilterServeris My Rust Server | ScalaCube
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,284 top 69%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 72 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 106 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 320 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 16 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 403 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 299 / 325

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Rust Server | ScalaCube: what is it?

The rhythm of My Rust Server | ScalaCube cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 8 hours ago.

Server

In which region does My Rust Server | ScalaCube sit?

No region is published by My Rust Server | ScalaCube. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 88.198.230.59:2495 is its address.

Which Rust version is My Rust Server | ScalaCube on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on My Rust Server | ScalaCube. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Rust Server | ScalaCube show, and is it up?

My Rust Server | ScalaCube reports online at the current check. Its reported uptime indicates a restart roughly 11 days 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 18 October 2026.

Does My Rust Server | ScalaCube perform well?

The 48-hour average was 172 server fps; the low was 117. At its highest the entity count was 91,117, including buildings, deployables and all else. Peak memory was 4,132 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on My Rust Server | ScalaCube be read?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags My Rust Server | ScalaCube publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust Server | ScalaCube?

These Rust Server Analytics lists include My Rust Server | ScalaCube: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does My Rust Server | ScalaCube sit among Rust servers?

On player hours over seven days, My Rust Server | ScalaCube ranks #15,284, within the top 69% of ranked servers.

What is the population of My Rust Server | ScalaCube?

Population at the current refresh: 0 players on My Rust Server | ScalaCube, against 20 slots. The seven-day mean for this server is 0 players.

Settings

How is My Rust Server | ScalaCube configured, and what rules apply?

No gather rate is given in the name of My Rust Server | ScalaCube. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345, generated by the game, runs on My Rust Server | ScalaCube. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to My Rust Server | ScalaCube?

In the Rust console (F1), enter client.connect 88.198.230.59:2495. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.