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Drill-through Server detail

My Rust Server | ScalaCube

Offline 88.198.230.54:2712 checked 7d ago

Drill-through
FilterServeris My Rust Server | ScalaCube
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:14 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 99 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 444 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 25 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 520 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 426 / 525

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust Server | ScalaCube: what is it?

Too few wipes on record for My Rust Server | ScalaCube to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 9 hours ago.

On My Rust Server | ScalaCube, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does My Rust Server | ScalaCube sit?

A region is not published by My Rust Server | ScalaCube. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 88.198.230.54:2712.

Which Rust version is My Rust Server | ScalaCube on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on My Rust Server | ScalaCube. Joining requires the same protocol on your game; Steam handles the update.

Is My Rust Server | ScalaCube up, and how steady is its uptime?

Offline at this refresh: My Rust Server | ScalaCube, last seen 7 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 21 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on My Rust Server | ScalaCube carry?

Tags from My Rust Server | ScalaCube, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust Server | ScalaCube appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Rust Server | ScalaCube among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does My Rust Server | ScalaCube sit among Rust servers?

The seven-day player-hours rank for My Rust Server | ScalaCube is #15,344, inside the top 69% of all ranked servers.

What is the population of My Rust Server | ScalaCube?

My Rust Server | ScalaCube is offline at this refresh; the last contact was 7 days 8 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does My Rust Server | ScalaCube use?

Gather rate is not mentioned in the name of My Rust Server | ScalaCube. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Rust Server | ScalaCube: which one is it?

My Rust Server | ScalaCube uses a procedural map of size 4,000 with seed 12345, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join My Rust Server | ScalaCube?

In the Rust console (F1), enter client.connect 88.198.230.54:2712. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.