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Drill-through Server detail

[EU] RustChimera - DEV

Online 88.198.131.67:21015 checked 10m ago

Drill-through
FilterServeris [EU] RustChimera - DEV
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 2
Rank #6,223 top 28%
Last wipe 27d ago no schedule published
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10 EU · groups of 5 · weekly · 76 on average 203 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 59 on average 83 / 150
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0 / 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ EU · groups of 5 · biweekly · 1 on average 2 / 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average 104 / 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 82 on average 75 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does [EU] RustChimera - DEV wipe?

The force wipe is the only wipe for [EU] RustChimera - DEV, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 18 hours ago.

Wipe day on [EU] RustChimera - DEV: what should you expect?

Across recent wipes the busiest point averaged 1 players. 3 hours after the latest wipe the crowd peaked.

Server

Which location hosts [EU] RustChimera - DEV?

The name of [EU] RustChimera - DEV points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 88.198.131.67:21015 is its address.

What Rust build does [EU] RustChimera - DEV run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [EU] RustChimera - DEV. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [EU] RustChimera - DEV, and is it online now?

The current status of [EU] RustChimera - DEV is online. The uptime it reports puts the last restart at about 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [EU] RustChimera - DEV stable?

The 48-hour average was 107 server fps; the low was 67. Entity count reached 88,290, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,766 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do [EU] RustChimera - DEV's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp40 (Max players): Capacity of 40 slots; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags [EU] RustChimera - DEV publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [EU] RustChimera - DEV appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [EU] RustChimera - DEV fits are: Rust tutorial servers, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does [EU] RustChimera - DEV sit among Rust servers?

On player hours over seven days, [EU] RustChimera - DEV ranks #6,223, within the top 28% of ranked servers.

At what level does [EU] RustChimera - DEV run its population?

Of 40 slots, 0 are filled on [EU] RustChimera - DEV at this refresh. The seven-day mean is 0 players, against a peak of 2.

Settings

What settings and rules does [EU] RustChimera - DEV use?

No gather rate is given in the name of [EU] RustChimera - DEV. Players per group: up to 6. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for [EU] RustChimera - DEV?

The game generates a procedural map of size 3,550 with seed 1337 for [EU] RustChimera - DEV. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

Connection

What is the way onto [EU] RustChimera - DEV?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.198.131.67:21015. Find it online at https://rustchimera.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^t,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp40
Max players Capacity of 40 slots.
ts6
Group limit Teams hold no more than 6.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.