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testing testing testing testing testing testing testing test

Offline EU 88.191.209.193:28015 checked 11h ago

Drill-through
FilterServeris testing testing testing testing testing t…
Attributes
weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #11,199 top 50% · #2322 in EU
Last wipe 1d ago weekly schedule
Next wipe 4d 21h Tue 3 Nov, 18:02 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123421:0004:0011:0017:0002:0009:00Wiped Wed 28 Oct, 09:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 50% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 18:02 UTC, in 4d 21h. Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
4d 21hTue 3 Nov, 18:02 UTCits own
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
11d 21hTue 10 Nov, 18:02 UTCits own
13d 21hThu 12 Nov, 18:04 UTCits own
18d 21hTue 17 Nov, 18:02 UTCits own
20d 21hThu 19 Nov, 18:04 UTCits own
25d 21hTue 24 Nov, 18:02 UTCits own
27d 21hThu 26 Nov, 18:04 UTCits own

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:27 UTC1d ago – – running 0
Tue 27 Oct, 18:02 UTC2d ago 0 – 0.6 days 0
Thu 22 Oct, 18:04 UTC7d ago 1 halved by day 1 5 days 1
Fri 16 Oct, 09:20 UTC13d ago 1 halved by day 5 6.4 days 0
Thu 15 Oct, 18:02 UTC14d ago 1 – 0.6 days 0
Tue 13 Oct, 18:02 UTC16d ago 0 – 2 days 0
Thu 8 Oct, 18:02 UTC21d ago 0 – 5 days 0
Tue 6 Oct, 18:03 UTC23d ago 0 – 2 days 0
Tue 6 Oct, 11:25 UTC23d ago 0 – 0.3 days 0
Sat 3 Oct, 07:06 UTC26d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 149 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347 / 350
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 97 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average 25 / 100
35+ВЗРОСЛЫЙ RUSTx2 MAIN EU · groups of 128+ · weekly · 9 on average 8 / 125

Quick answers

from the figures on this page

Wipe data

On what cycle does testing testing testing testing testing testing testing test wipe?

The wipe rhythm of testing testing testing testing testing testing testing test is every Tuesday at 18:02 and every Thursday at 18:04 UTC. Tuesday 3 November at 18:02 UTC is the date the next wipe falls on. 35 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On testing testing testing testing testing testing testing test, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server

Which location hosts testing testing testing testing testing testing testing test?

The EU tag on testing testing testing testing testing testing testing test lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 88.191.209.193:28015.

What Rust build does testing testing testing testing testing testing testing test run?

On Linux, testing testing testing testing testing testing testing test runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is testing testing testing testing testing testing testing test, and is it online now?

Offline at this refresh: testing testing testing testing testing testing testing test, last seen 11 hours ago. 96% uptime over the last 7 full days, equal to 162 of 168 hours. The first sighting of it by Rust Server Analytics was on 26 September 2026.

Tags

How should the tags on testing testing testing testing testing testing testing test be read?

The game's server browser reads the tags testing testing testing testing testing testing testing test publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does testing testing testing testing testing testing testing test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include testing testing testing testing testing testing testing test: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player numbers

What position does testing testing testing testing testing testing testing test hold in the server rankings?

testing testing testing testing testing testing testing test holds #11,199 on seven-day player hours and #2,322 in Europe, inside the top 50% of the ranked field.

How many players does testing testing testing testing testing testing testing test carry?

No response from testing testing testing testing testing testing testing test at the latest check, with a last sighting 11 hours ago. The seven-day mean is 0 players, against a peak of 1.

Settings

What are the settings on testing testing testing testing testing testing testing test, and its rules?

Gather rate is not mentioned in the name of testing testing testing testing testing testing testing test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How can a player join testing testing testing testing testing testing testing test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.191.209.193:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.