Rust Server Analytics 59,183 players11,718 servers
All servers
Drill-through Server detail

Development Server

Offline 88.169.122.249:28015 checked 3d ago

Drill-through
FilterServeris Development Server
Attributes
Last refreshed
Players now 0/ 3
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 439 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 31 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 45 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 145 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Development Server: what is it?

With too few of its wipes on record, Development Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 2 hours ago.

Server details

Which location hosts Development Server?

A region is not published by Development Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 88.169.122.249:28015 is its address.

What Rust build does Development Server run?

Rust network protocol 2634 and build 167781 on Windows is the setup for Development Server. The protocol has to match before you can join; Steam updates it automatically.

Is Development Server up, and how steady is its uptime?

Offline at this refresh: Development Server, last seen 3 days 1 hours ago. 1% uptime over the last 7 full days, equal to 2 of 168 hours. 16 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Development Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags Development Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Development Server?

These Rust Server Analytics lists include Development Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Development Server sit among Rust servers?

The seven-day player-hours rank for Development Server is #15,338, inside the top 69% of all ranked servers.

At what level does Development Server run its population?

No response from Development Server at the latest check, with a last sighting 3 days 1 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

How is Development Server configured, and what rules apply?

The name of Development Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Development Server: which one is it?

The game generates a procedural map for Development Server.

How to join

How do you connect to Development Server?

In the Rust console (F1), enter client.connect 88.169.122.249:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp3
Max players Capacity of 3 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.