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Drill-through Server detail

[RUST][PVE] LianYu 4 ever

Online EU 88.152.37.155:28015 checked 13m ago

Drill-through
FilterServeris [RUST][PVE] LianYu 4 ever
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 2
Rank #9,183 top 41% · #2193 in EU
Last wipe 25d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
35d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:25 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average 120 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 71 on average 58 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 90 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does [RUST][PVE] LianYu 4 ever wipe?

With the force wipe, once a month, [RUST][PVE] LianYu 4 ever wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 25 days 19 hours. Its tags state a wipe schedule of one month.

Wipe day on [RUST][PVE] LianYu 4 ever: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of [RUST][PVE] LianYu 4 ever?

The EU tag on [RUST][PVE] LianYu 4 ever lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 88.152.37.155:28015.

What Rust build does [RUST][PVE] LianYu 4 ever run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [RUST][PVE] LianYu 4 ever. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [RUST][PVE] LianYu 4 ever show, and is it up?

[RUST][PVE] LianYu 4 ever reports online at the current check. Its reported uptime indicates a restart roughly 59 minutes ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [RUST][PVE] LianYu 4 ever stable?

Over 48 hours the average held at 47 server fps, and the minimum was 7. Buildings, deployables and all other world objects brought the entity total to 164,119. Memory use reached 5,963 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [RUST][PVE] LianYu 4 ever's tags stand for?

The game's server browser reads the tags [RUST][PVE] LianYu 4 ever publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts14 (Group limit): The cap is 14 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [RUST][PVE] LianYu 4 ever?

The following Rust Server Analytics lists count [RUST][PVE] LianYu 4 ever among their servers: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does [RUST][PVE] LianYu 4 ever sit among Rust servers?

For player hours over the last seven days, [RUST][PVE] LianYu 4 ever places #9,183 globally and #2,193 in Europe, in the top 41% of all ranked servers.

At what level does [RUST][PVE] LianYu 4 ever run its population?

[RUST][PVE] LianYu 4 ever holds 0 players of its 40 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2.

Map and rules

How is [RUST][PVE] LianYu 4 ever configured, and what rules apply?

Gather rate is not mentioned in the name of [RUST][PVE] LianYu 4 ever. A maximum of 14 players per group applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [RUST][PVE] LianYu 4 ever?

A procedural map of size 5,000 with seed 86329953, generated by the game, runs on [RUST][PVE] LianYu 4 ever. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join [RUST][PVE] LianYu 4 ever?

In the Rust console (F1), enter client.connect 88.152.37.155:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts14
Group limit The cap is 14 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.