Development Server
Offline 88.138.7.73:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 330 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 19 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 97 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 31 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Development Server: what is it?
The rhythm of Development Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 12 hours.
Server details
What is the hosting location of Development Server?
A region is not published by Development Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 88.138.7.73:28015.
Which Rust version is Development Server on?
Rust network protocol 2634 and build 167231 on Windows is the setup for Development Server. Your game must match the protocol to join, and Steam applies that update.
Is Development Server up, and how steady is its uptime?
The current status is offline for Development Server, with the last sighting 15 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Development Server's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Development Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Development Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Development Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Development Server sit among Rust servers?
Player hours for the last seven days place Development Server at #13,351, in the top 61% of the ranked field.
At what level does Development Server run its population?
No response from Development Server at the latest check, with a last sighting 15 days 16 hours ago.
Map and rules
What settings and rules does Development Server use?
The name of Development Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Development Server: which one is it?
Development Server uses a procedural map, which the game generates.
How to join
How can a player join Development Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.138.7.73:28015.