MyTestServer
Online 88.114.139.3:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:54 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 10:50 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC4d ago | 1 | – | 2.5 days | 0 |
| Fri 23 Oct, 11:45 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 11:03 UTC6d ago | 0 | – | 2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 115 on average | 154 / 300 |
| Pickle Rust EU Monthly | EU · no group limit · 50 on average | 42 / 100 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 0 / 3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 1 / 300 |
| Warriors | groups of 8+ · 2 on average | 2 / 100 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 6 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does MyTestServer wipe?
Every few hours brings a fresh world on MyTestServer, so there is no wipe schedule, and a reset does not qualify as a wipe.
Server
In which region does MyTestServer sit?
A region is not published by MyTestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 88.114.139.3:28015.
What Rust build does MyTestServer run?
On Windows, MyTestServer runs Rust network protocol 2635 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does MyTestServer show, and is it up?
The current status of MyTestServer is online. The uptime it reports puts the last restart at about 2 hours ago. Of 120 hours in the last 5 full days, 11 were up: 9%. It entered Rust Server Analytics records on 23 October 2026.
Does MyTestServer perform well?
Over 48 hours the average held at 233 server fps, and the minimum was 222. At its highest the entity count was 13,008, including buildings, deployables and all else. Memory use reached 1,188 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on MyTestServer carry?
Tags from MyTestServer, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does MyTestServer appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count MyTestServer among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does MyTestServer hold in the server rankings?
On player hours over seven days, MyTestServer ranks #8,350, within the top 37% of ranked servers.
How many players does MyTestServer carry?
MyTestServer holds 0 players of its 1 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 08:00 UTC shows the highest average: 1 players.
Map and rules
What are the settings on MyTestServer, and its rules?
No gather rate is given in the name of MyTestServer. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on MyTestServer: which one is it?
A procedural map of size 2,000 with seed 1337, generated by the game, runs on MyTestServer. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join MyTestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.114.139.3:28015.