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Drill-through Server detail

My Test Server

Offline 87.97.3.158:28015 checked 42d ago

Drill-through
FilterServeris My Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,308 no region published
Last wipe 49d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average 46 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 86 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 202 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 5 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 254 / 300
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average 285 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Test Server: what is it?

The rhythm of My Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 49 days 10 hours ago the current world was made.

Server details

What is the hosting location of My Test Server?

No region appears in what My Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 87.97.3.158:28015.

Which Rust version is My Test Server on?

The platform is Windows, with Rust network protocol 2633 and build 163493 running on My Test Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Test Server show, and is it up?

Last seen 42 days 17 hours ago, My Test Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on My Test Server carry?

The game's server browser reads the tags My Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Test Server?

Among the Rust Server Analytics lists My Test Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does My Test Server sit among Rust servers?

Player hours for the last seven days place My Test Server at #13,308, in the top – of the ranked field.

At what level does My Test Server run its population?

No response from My Test Server at the latest check, with a last sighting 42 days 17 hours ago.

Settings

What settings and rules does My Test Server use?

Gather rate is not mentioned in the name of My Test Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

The map on My Test Server: which one is it?

The game generates a procedural map for My Test Server.

How to join

How can a player join My Test Server?

In the Rust console (F1), enter client.connect 87.97.3.158:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.