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Drill-through Server detail

Test

Offline 87.252.227.115:28015 checked 1d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 2
7-day average 1 peak 1
Rank #12,508 top 56%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct26 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 686 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 439 / 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average 32 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average 49 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average 157 / 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average 215 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Test: what is it?

With too few of its wipes on record, Test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 2 hours ago the current world was made.

Server

What is the hosting location of Test?

No region appears in what Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 87.252.227.115:28015 is its address.

What Rust build does Test run?

On Windows, Test runs Rust network protocol 2635 and build 169170. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test, and is it online now?

Last seen 44 hours ago, Test now reports offline. Uptime over the last full days (7) was 1%, or 2 of 168 hours. It entered Rust Server Analytics records on 14 October 2026.

Lists and tags

How should the tags on Test be read?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs169170 (Build): Game build: 169170; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Test sit among Rust servers?

Player hours for the last seven days place Test at #12,508, in the top 56% of the ranked field.

What is the population of Test?

No response from Test at the latest check, with a last sighting 44 hours ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does Test use?

The name of Test does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Test: which one is it?

Test uses a procedural map, which the game generates.

Connection

How do you connect to Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.252.227.115:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs169170
Build Game build: 169170.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.