Rust Server Analytics 53,885 players11,698 servers
All servers
Drill-through Server detail

TEST

Offline 87.248.191.79:28015 checked 33d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,087 top 61%
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 368 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 328 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 34 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 166 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TEST wipe?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 35 days 13 hours ago the current world was made.

Server

In which region does TEST sit?

No region is published by TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 87.248.191.79:28015 is its address.

What Rust build does TEST run?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on TEST. The protocol has to match before you can join; Steam updates it automatically.

What uptime does TEST show, and is it up?

The current status is offline for TEST, with the last sighting 33 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Tags

How should the tags on TEST be read?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST?

These Rust Server Analytics lists include TEST: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does TEST compare?

The seven-day player-hours rank for TEST is #14,087, inside the top 61% of all ranked servers.

How many players does TEST carry?

No response from TEST at the latest check, with a last sighting 33 days 12 hours ago.

Map and rules

What settings and rules does TEST use?

No gather rate is given in the name of TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for TEST?

TEST uses a procedural map, which the game generates.

How to join

How do you connect to TEST?

In the Rust console (F1), enter client.connect 87.248.191.79:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.