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Drill-through Server detail

R1play

Offline 87.247.80.108:28015 checked 4d ago

Drill-through
FilterServeris R1play
Attributes
Last refreshed
Players now 0/ 500
7-day average 1 peak 1
Rank #13,885 top 62%
Last wipe 4d ago no schedule published
Next wipe 2d 6h Sat 31 Oct, 09:06 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 09:06 UTC, in 2d 6h. Every Saturday at 09:06 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
2d 6hSat 31 Oct, 09:06 UTCits own
7d 16hThu 5 Nov, 19:00 UTCFW force wipe
9d 6hSat 7 Nov, 09:06 UTCits own
16d 6hSat 14 Nov, 09:06 UTCits own
23d 6hSat 21 Nov, 09:06 UTCits own
30d 6hSat 28 Nov, 09:06 UTCits own
35d 16hThu 3 Dec, 19:00 UTCFW force wipe
37d 6hSat 5 Dec, 09:06 UTCits own

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:06 UTC4d ago 1 – running 0
Sat 17 Oct, 09:10 UTC11d ago 1 – 7 days 0
Sat 10 Oct, 09:10 UTC18d ago 1 – 7 days 1
Sat 3 Oct, 09:05 UTC25d ago 1 – 7 days 1
Thu 1 Oct, 18:51 UTC FW27d ago 1 – 1.6 days 0
Sat 26 Sep, 09:00 UTC32d ago 1 – 5.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 163 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 16 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 17 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 14 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 18 / 200

Quick answers

from the figures on this page

Wipe cycle

When does R1play wipe?

The wipe rhythm of R1play is every Saturday at 09:06 UTC. A wipe is scheduled for Saturday 31 October at 09:06 UTC, according to this server's cycle. The world now in play was created 4 days 17 hours ago.

On R1play, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of R1play?

A region is not published by R1play. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 87.247.80.108:28015.

Which Rust version is R1play on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on R1play. Your game must match the protocol to join, and Steam applies that update.

Is R1play up, and how steady is its uptime?

Offline at this refresh: R1play, last seen 4 days 17 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. It entered Rust Server Analytics records on 25 September 2026.

Tags

How should the tags on R1play be read?

Tags from R1play, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does R1play appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count R1play among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does R1play hold in the server rankings?

Player hours for the last seven days place R1play at #13,885, in the top 62% of the ranked field.

How many players does R1play carry?

R1play is offline at this refresh; the last contact was 4 days 17 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

How is R1play configured, and what rules apply?

Gather rate is not mentioned in the name of R1play. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way onto R1play?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.247.80.108:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.