Mighty Rust Mods 10X
Online 87.225.105.48:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 21:15 UTC, in 10h. Every Thursday at 21:15 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 10h | Thu 29 Oct, 21:15 UTC | its own |
| 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 10h | Thu 12 Nov, 21:15 UTC | its own |
| 21d 10h | Thu 19 Nov, 21:15 UTC | its own |
| 28d 10h | Thu 26 Nov, 21:15 UTC | its own |
| 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 10h | Thu 10 Dec, 21:15 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:15 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 22:49 UTC13d ago | 7 | halved by day 5 | 6.9 days | 0 |
| Thu 8 Oct, 21:52 UTC20d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 22:19 UTC FW27d ago | 6 | held half | 7 days | 0 |
| Fri 25 Sep, 09:32 UTC34d ago | 5 | held half | 6.5 days | 0 |
| Thu 24 Sep, 23:23 UTC34d ago | 5 | – | 0.4 days | 0 |
| Thu 17 Sep, 22:31 UTC41d ago | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 347 / 350 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 90 / 200 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 179 on average | 124 / 150 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 82 / 400 |
| Vitality - US 10x | No BPs | Kits | Shop | NA · groups of 32+ · 10x · weekly · 64 on average | 16 / 50 |
| [LATAM] LUNARUST X10 | 28/10 Wipe | SA · groups of 8+ · 10x · weekly · 63 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Mighty Rust Mods 10X wipe?
On Mighty Rust Mods 10X the wipe rhythm is every Thursday at 21:15 UTC. Thursday 29 October at 21:15 UTC is the date the next wipe falls on. The current world dates from 6 days 13 hours. The tags list a wipe schedule of one week.
Wipe day on Mighty Rust Mods 10X: what should you expect?
Across recent wipes the busiest point averaged 5 players. 36 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. By day 5 it had fallen below half where the hold failed.
Server
What is the hosting location of Mighty Rust Mods 10X?
A region is not published by Mighty Rust Mods 10X. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 87.225.105.48:28015.
What Rust build does Mighty Rust Mods 10X run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Mighty Rust Mods 10X. Your game must match the protocol to join, and Steam applies that update.
Is Mighty Rust Mods 10X up, and how steady is its uptime?
Mighty Rust Mods 10X reports online at the current check. About 13 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Does Mighty Rust Mods 10X perform well?
Server fps averaged 203 over the last 48 hours, with a floor of 163. Entity count reached 53,725, covering buildings, deployables and the rest of the world. Peak memory was 2,083 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Mighty Rust Mods 10X carry?
Tags from Mighty Rust Mods 10X, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Mighty Rust Mods 10X?
These Rust Server Analytics lists include Mighty Rust Mods 10X: 10x Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Population
Where does Mighty Rust Mods 10X sit among Rust servers?
On player hours over seven days, Mighty Rust Mods 10X ranks #3,396, within the top 15% of ranked servers.
How many players does Mighty Rust Mods 10X carry?
Mighty Rust Mods 10X holds 2 players of its 100 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 6. Averaged over 48 hours, activity is highest at 13:00 UTC with 5 players.
Map and rules
What are the settings on Mighty Rust Mods 10X, and its rules?
Mighty Rust Mods 10X names a 10x gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Mighty Rust Mods 10X: which one is it?
Mighty Rust Mods 10X uses a procedural map of size 3,000 with seed 790773571, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Mighty Rust Mods 10X?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.225.105.48:28015. https://mightyrustmods.gamestores.app is its website.