Rust Server Analytics 40,937 players11,633 servers
All servers
Drill-through Server detail

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf

Offline 87.192.103.104:28015 checked 13d ago

Drill-through
FilterServeris RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modd…
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,180 top 70%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:05 UTC13d ago 0 – running 0
Fri 9 Oct, 16:05 UTC20d ago 1 halved by day 2 7 days 0
Thu 8 Oct, 21:22 UTC21d ago 1 – 0.8 days 0
Fri 2 Oct, 16:04 UTC27d ago 0 – 6.2 days 0
Thu 1 Oct, 23:03 UTC FW28d ago 0 – 0.7 days 0
Sat 26 Sep, 20:54 UTC33d ago 0 – 5.1 days 0
Fri 25 Sep, 16:05 UTC34d ago 1 – 1.2 days 0
Fri 18 Sep, 16:05 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 798 on average 178 / 200
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 633 on average 470 / 500
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 358 on average 150 / 175
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 349 on average 84 / 100
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 340 on average 152 / 180
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 321 on average 12 / 1000

Quick answers

from the figures on this page

Wipe data

When does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipe?

With irregular wipe times, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 12 hours.

On RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.

Server details

In which region does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf sit?

No region is published by RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 87.192.103.104:28015 is its address.

Which Rust version is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf on?

Rust network protocol 2634 and build 167231 on Linux is the setup for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. The protocol has to match before you can join; Steam updates it automatically.

Is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf up, and how steady is its uptime?

Last seen 13 days 7 hours ago, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf's tags stand for?

Tags from RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

Among the Rust Server Analytics lists RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player numbers

What position does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf hold in the server rankings?

The seven-day player-hours rank for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is #15,180, inside the top 70% of all ranked servers.

What is the population of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is offline at this refresh; the last contact was 13 days 7 hours ago.

Map and rules

What settings and rules does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf use?

2x gathering is what RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: which one is it?

A procedural map of size 4,000 with seed 1172717498, generated by the game, runs on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

In the Rust console (F1), enter client.connect 87.192.103.104:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.