SinglePlayer
Offline 87.185.59.230:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 246 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 33 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 120 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 46 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 51 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does SinglePlayer wipe?
Too few wipes on record for SinglePlayer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 54 days 6 hours ago the current world was made.
Server
In which region does SinglePlayer sit?
A region is not published by SinglePlayer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 87.185.59.230:28015.
Which Rust version is SinglePlayer on?
On Windows, SinglePlayer runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.
How reliable is SinglePlayer, and is it online now?
Offline at this refresh: SinglePlayer, last seen 41 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.
Lists and tags
How should the tags on SinglePlayer be read?
The game's server browser reads the tags SinglePlayer publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does SinglePlayer appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count SinglePlayer among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does SinglePlayer compare?
On player hours over seven days, SinglePlayer ranks #13,351, within the top – of ranked servers.
At what level does SinglePlayer run its population?
No response from SinglePlayer at the latest check, with a last sighting 41 days 10 hours ago.
Map and rules
What are the settings on SinglePlayer, and its rules?
Gather rate is not mentioned in the name of SinglePlayer. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on SinglePlayer: which one is it?
A procedural map, generated by the game, runs on SinglePlayer.
Connection
How do you connect to SinglePlayer?
In the Rust console (F1), enter client.connect 87.185.59.230:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.