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Drill-through Server detail

My Untitled Rust Server

Offline 87.176.179.123:28015 checked 20d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,553 top 61%
Last wipe 20d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct6 Oct11 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:09 UTC20d ago 1 – running 1
Thu 1 Oct, 08:17 UTC28d ago 1 – 8.2 days 1
Wed 30 Sep, 16:41 UTC29d ago 1 – 0.7 days 1
Tue 29 Sep, 21:29 UTC30d ago 1 – 0.8 days 1
Tue 29 Sep, 15:26 UTC30d ago 1 – 0.3 days 1
Fri 25 Sep, 15:15 UTC34d ago 1 – 4 days 1
Fri 25 Sep, 08:22 UTC34d ago 1 – 0.3 days 1
Thu 24 Sep, 14:17 UTC35d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average 47 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 84 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 218 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 8 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 278 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 267 / 275

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Untitled Rust Server: what is it?

The next wipe on My Untitled Rust Server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 11 hours ago.

Wipe day on My Untitled Rust Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does My Untitled Rust Server sit?

No region is published by My Untitled Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 87.176.179.123:28015 is its address.

What Rust build does My Untitled Rust Server run?

On Linux, My Untitled Rust Server runs Rust network protocol 2634. Your game must match the protocol to join, and Steam applies that update.

Is My Untitled Rust Server up, and how steady is its uptime?

Last seen 20 days 11 hours ago, My Untitled Rust Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 22 September 2026.

Lists and tags

How should the tags on My Untitled Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs (Build): The build number is absent from the data; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags My Untitled Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Untitled Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Untitled Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Untitled Rust Server hold in the server rankings?

Player hours for the last seven days place My Untitled Rust Server at #13,553, in the top 61% of the ranked field.

At what level does My Untitled Rust Server run its population?

My Untitled Rust Server is offline at this refresh; the last contact was 20 days 11 hours ago.

Settings

What are the settings on My Untitled Rust Server, and its rules?

No gather rate is given in the name of My Untitled Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

Connection

How can a player join My Untitled Rust Server?

In the Rust console (F1), enter client.connect 87.176.179.123:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs
Build The build number is absent from the data.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.