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Drill-through Server detail

Testserver

Offline 87.167.183.73:28015 checked 21d ago

Drill-through
FilterServeris Testserver
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,966 top 72%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:50 UTC26d ago 2+1 queue – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 510 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 340 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 41 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 38 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 116 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 127 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Testserver wipe?

The rhythm of Testserver cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 6 hours ago.

Wipe day on Testserver: what should you expect?

Recent wipes averaged a busiest count of 2 players. 31 hours after the latest wipe the crowd peaked, with 1 more queued.

Server

What is the hosting location of Testserver?

No region appears in what Testserver publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 87.167.183.73:28015.

What Rust build does Testserver run?

The platform is Windows, with Rust network protocol 2634 and build 166586 running on Testserver. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Testserver show, and is it up?

The current status is offline for Testserver, with the last sighting 21 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Lists and tags

What do Testserver's tags stand for?

The game's server browser reads the tags Testserver publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Testserver appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Testserver: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Testserver compare?

Player hours for the last seven days place Testserver at #15,966, in the top 72% of the ranked field.

What is the population of Testserver?

No response from Testserver at the latest check, with a last sighting 21 days 13 hours ago.

Settings

How is Testserver configured, and what rules apply?

No gather rate is given in the name of Testserver. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Testserver?

A procedural map, generated by the game, runs on Testserver.

Connection

What is the way onto Testserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.167.183.73:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.