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Drill-through Server detail

My Server Name

Offline 87.157.101.25:28015 checked 5d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #12,067 top 54%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:05 UTC8d ago 1 – running 1
Thu 15 Oct, 08:43 UTC13d ago 1 held half 5.3 days 1
Sat 10 Oct, 10:00 UTC18d ago 3 halved by day 2 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 416 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 277 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 42 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 75 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 94 / 200

Quick answers

from the figures on this page

Wipe cycle

When does My Server Name wipe?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days 5 hours ago the current world was made.

On My Server Name, what happens on wipe day?

The average busiest count over recent wipes is 2 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 2.

Server

What is the hosting location of My Server Name?

No region is published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 87.157.101.25:28015.

Which Rust version is My Server Name on?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Server Name, and is it online now?

The current status is offline for My Server Name, with the last sighting 5 days 4 hours ago. Uptime over the last full days (7) was 6%, or 10 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on My Server Name be read?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Server Name among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does My Server Name sit among Rust servers?

The seven-day player-hours rank for My Server Name is #12,067, inside the top 54% of all ranked servers.

At what level does My Server Name run its population?

No response from My Server Name at the latest check, with a last sighting 5 days 4 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

How is My Server Name configured, and what rules apply?

Gather rate is not mentioned in the name of My Server Name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on My Server Name: which one is it?

The game generates a procedural map for My Server Name.

Connection

How can a player join My Server Name?

In the Rust console (F1), enter client.connect 87.157.101.25:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.