InternalTrainServer""
Online 87.151.212.210:28015 checked 18m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:08 UTC14h ago | – | – | running | 0 |
| Thu 8 Oct, 18:52 UTC19d ago | 0 | – | 19 days | 0 |
| Sun 4 Oct, 18:21 UTC23d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC25d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTC FW26d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC32d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC40d ago | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 492 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 289 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 152 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 58 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does InternalTrainServer"" wipe?
The next wipe on InternalTrainServer"" cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 hours ago the current world was made.
On InternalTrainServer"", what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts InternalTrainServer""?
A region is not published by InternalTrainServer"". Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 87.151.212.210:28015.
Which Rust version is InternalTrainServer"" on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on InternalTrainServer"". Joining requires the same protocol on your game; Steam handles the update.
How reliable is InternalTrainServer"", and is it online now?
The current status of InternalTrainServer"" is online. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
Which meanings do the tags on InternalTrainServer"" carry?
The game's server browser reads the tags InternalTrainServer"" publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does InternalTrainServer"" appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include InternalTrainServer"": Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, how does InternalTrainServer"" compare?
On player hours over seven days, InternalTrainServer"" ranks #15,396, within the top 69% of ranked servers.
What is the population of InternalTrainServer""?
Of 10 slots, 0 are filled on InternalTrainServer"" at this refresh. The population has averaged 0 players over seven days.
Settings
What are the settings on InternalTrainServer"", and its rules?
Gather rate is not mentioned in the name of InternalTrainServer"". The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on InternalTrainServer"": which one is it?
InternalTrainServer"" uses a procedural map, which the game generates.
Connection
What is the way onto InternalTrainServer""?
In the Rust console (F1), enter client.connect 87.151.212.210:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.