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Drill-through Server detail

Rust Test

Offline 87.150.12.193:28015 checked 20d ago

Drill-through
FilterServeris Rust Test
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,233 top 69%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:54 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 586 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 372 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 49 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 38 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 130 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 144 / 300

Quick answers

from the figures on this page

Wipe data

When does Rust Test wipe?

The rhythm of Rust Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 8 hours ago.

On Rust Test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked.

Server details

In which region does Rust Test sit?

A region is not published by Rust Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 87.150.12.193:28015.

Which Rust version is Rust Test on?

The platform is Linux, with Rust network protocol 2634 and build 167058 running on Rust Test. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rust Test, and is it online now?

Offline at this refresh: Rust Test, last seen 20 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Rust Test's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Rust Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Test: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Rust Test compare?

Player hours for the last seven days place Rust Test at #15,233, in the top 69% of the ranked field.

What is the population of Rust Test?

No response from Rust Test at the latest check, with a last sighting 20 days 8 hours ago.

Map and rules

How is Rust Test configured, and what rules apply?

The name of Rust Test does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust Test: which one is it?

A procedural map, generated by the game, runs on Rust Test.

Connection

What is the way onto Rust Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.150.12.193:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build The game build is 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.