Rust Server Analytics 54,841 players11,709 servers
All servers
Drill-through Server detail

LinuxGSM

Online 87.106.245.251:28015 checked 7m ago

Drill-through
FilterServeris LinuxGSM
Attributes
oxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 27d ago no schedule published
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
35d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 393 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 157 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for LinuxGSM: what is it?

With the force wipe, once a month, LinuxGSM wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 16 hours ago.

On LinuxGSM, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 19 hours after the latest wipe the crowd peaked.

Server

Which location hosts LinuxGSM?

No region is published by LinuxGSM. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 87.106.245.251:28015 is its address.

Which Rust version is LinuxGSM on?

The platform is Linux, with Rust network protocol 2634 and build 166494 running on LinuxGSM. The protocol has to match before you can join; Steam updates it automatically.

How reliable is LinuxGSM, and is it online now?

LinuxGSM reports online at the current check. About 3 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does LinuxGSM perform well?

The 48-hour average was 60 server fps; the low was 60. Entity count reached 47,283, covering buildings, deployables and the rest of the world. Peak memory was 1,861 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on LinuxGSM be read?

Tags from LinuxGSM, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature LinuxGSM?

Among the Rust Server Analytics lists LinuxGSM fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Population

Where does LinuxGSM sit among Rust servers?

Player hours for the last seven days place LinuxGSM at #15,338, in the top 69% of the ranked field.

How many players does LinuxGSM carry?

LinuxGSM holds 0 players of its 50 slots as of the latest update. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does LinuxGSM use?

No gather rate is given in the name of LinuxGSM. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on LinuxGSM: which one is it?

LinuxGSM uses a procedural map of size 3,000 with seed 1370910588, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: StahlWerkMap.

Connection

What is the way onto LinuxGSM?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.106.245.251:28015. Find it online at https://discord.com/invite/xce6ttaHHK.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.