My Rust server | Powered by AMP
Offline 87.104.24.30:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:04 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 580 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 34 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 69 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 304 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 123 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 127 / 225 |
Quick answers
from the figures on this pageWipe data
When does My Rust server | Powered by AMP wipe?
The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 13 hours.
On My Rust server | Powered by AMP, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 22 hours after the latest wipe the crowd peaked.
Server
Which location hosts My Rust server | Powered by AMP?
A region is not published by My Rust server | Powered by AMP. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 87.104.24.30:28015.
What Rust build does My Rust server | Powered by AMP run?
Rust network protocol 2634 and build 166652 on Windows is the setup for My Rust server | Powered by AMP. Your game must match the protocol to join, and Steam applies that update.
What uptime does My Rust server | Powered by AMP show, and is it up?
Last seen 45 hours ago, My Rust server | Powered by AMP now reports offline. The uptime it reports puts the last restart at about 2 days 7 hours ago. Uptime over the last full days (7) was 40%, or 68 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does My Rust server | Powered by AMP show?
Server fps averaged 48 over the last 48 hours, with a floor of 40. At its highest the entity count was 110,845, including buildings, deployables and all else. Memory use reached 3,534 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on My Rust server | Powered by AMP carry?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature My Rust server | Powered by AMP?
Among the Rust Server Analytics lists My Rust server | Powered by AMP fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does My Rust server | Powered by AMP sit among Rust servers?
The seven-day player-hours rank for My Rust server | Powered by AMP is #15,404, inside the top 69% of all ranked servers.
At what level does My Rust server | Powered by AMP run its population?
No response from My Rust server | Powered by AMP at the latest check, with a last sighting 45 hours ago. The population has averaged 0 players over seven days.
Map and rules
How is My Rust server | Powered by AMP configured, and what rules apply?
The name of My Rust server | Powered by AMP does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for My Rust server | Powered by AMP?
A procedural map of size 4,500 with seed 6738, generated by the game, runs on My Rust server | Powered by AMP. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join My Rust server | Powered by AMP?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.104.24.30:28015.