Rust Server Analytics 59,433 players11,750 servers
All servers
Drill-through Server detail

[EU] Rust - Fatale Network

Offline 86.80.158.145:28015 checked 15h ago

Drill-through
FilterServeris [EU] Rust - Fatale Network
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,405 top 69%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0006:0013:0019:0002:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:39 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 83 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 17 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 14 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU] Rust - Fatale Network: what is it?

Too few wipes on record for [EU] Rust - Fatale Network to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 14 days 18 hours.

On [EU] Rust - Fatale Network, what happens on wipe day?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does [EU] Rust - Fatale Network sit?

No region tag is published by [EU] Rust - Fatale Network, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 86.80.158.145:28015 is its address.

Which Rust version is [EU] Rust - Fatale Network on?

Rust network protocol 2634 and build 167584 on Linux is the setup for [EU] Rust - Fatale Network. Your game must match the protocol to join, and Steam applies that update.

What uptime does [EU] Rust - Fatale Network show, and is it up?

Offline at this refresh: [EU] Rust - Fatale Network, last seen 15 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

Which meanings do the tags on [EU] Rust - Fatale Network carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Build number 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [EU] Rust - Fatale Network publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU] Rust - Fatale Network?

The following Rust Server Analytics lists count [EU] Rust - Fatale Network among their servers: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does [EU] Rust - Fatale Network sit among Rust servers?

Player hours for the last seven days place [EU] Rust - Fatale Network at #15,405, in the top 69% of the ranked field.

How many players does [EU] Rust - Fatale Network carry?

No response from [EU] Rust - Fatale Network at the latest check, with a last sighting 15 hours ago. The seven-day mean for this server is 0 players.

Settings

What settings and rules does [EU] Rust - Fatale Network use?

The name of [EU] Rust - Fatale Network does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU] Rust - Fatale Network: which one is it?

A procedural map, generated by the game, runs on [EU] Rust - Fatale Network.

How to join

How do you connect to [EU] Rust - Fatale Network?

In the Rust console (F1), enter client.connect 86.80.158.145:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build Build number 167584.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.