cheggsLab
Offline 86.8.201.136:16261 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:30 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 236 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 153 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 32 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 42 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does cheggsLab wipe?
The rhythm of cheggsLab cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 15 days 3 hours ago the current world was made.
On cheggsLab, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began.
Server
What is the hosting location of cheggsLab?
No region is published by cheggsLab. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 86.8.201.136:16261 is its address.
Which Rust version is cheggsLab on?
Rust network protocol 2634 and build 167781 on Linux is the setup for cheggsLab. Joining requires the same protocol on your game; Steam handles the update.
What uptime does cheggsLab show, and is it up?
Last seen 14 days 3 hours ago, cheggsLab now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 October 2026.
Lists and tags
What do cheggsLab's tags stand for?
gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags cheggsLab publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature cheggsLab?
Among the Rust Server Analytics lists cheggsLab fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does cheggsLab hold in the server rankings?
The seven-day player-hours rank for cheggsLab is #14,513, inside the top 67% of all ranked servers.
How many players does cheggsLab carry?
cheggsLab is offline at this refresh; the last contact was 14 days 3 hours ago.
Settings
How is cheggsLab configured, and what rules apply?
Gather rate is not mentioned in the name of cheggsLab. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on cheggsLab: which one is it?
cheggsLab uses a procedural map of size 1,500 with seed 1582486418, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto cheggsLab?
In the Rust console (F1), enter client.connect 86.8.201.136:16261. Launch Rust on this page also works, opening Rust through Steam and connecting you.