Micronesia Returns
Offline EU 86.45.170.61:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 01:02 UTC, in 4d 18h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 18h | Mon 2 Nov, 01:02 UTC | its own |
| 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 11d 18h | Mon 9 Nov, 01:02 UTC | its own |
| 18d 18h | Mon 16 Nov, 01:02 UTC | its own |
| 25d 18h | Mon 23 Nov, 01:02 UTC | its own |
| 32d 18h | Mon 30 Nov, 01:02 UTC | its own |
| 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 18h | Mon 7 Dec, 01:02 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 01:02 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 309 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 28 / 100 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 231 on average | 14 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 213 on average | 53 / 100 |
Quick answers
from the figures on this pageWipe data
When does Micronesia Returns wipe?
The prediction follows its tag, because too few of Micronesia Returns's wipes are on record to confirm the schedule. Monday 2 November at 01:02 UTC is when its next wipe is due. The current world dates from 16 days 5 hours. A weekly wipe schedule is published in its tags.
Wipe day on Micronesia Returns: what should you expect?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of Micronesia Returns?
The EU tag on Micronesia Returns lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 86.45.170.61:28015.
Which Rust version is Micronesia Returns on?
Rust network protocol 2634 and build 167398 on Linux is the setup for Micronesia Returns. The protocol has to match before you can join; Steam updates it automatically.
Is Micronesia Returns up, and how steady is its uptime?
Last seen 16 days 5 hours ago, Micronesia Returns now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 6 October 2026.
Lists and tags
What do Micronesia Returns's tags stand for?
The game's server browser reads the tags Micronesia Returns publishes: gmrust (Game mode): Rust survival, standard ruleset; mp32 (Max players): Capacity of 32 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Micronesia Returns appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Micronesia Returns: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Population
What position does Micronesia Returns hold in the server rankings?
For player hours over the last seven days, Micronesia Returns places #15,627 globally and #2,561 in Europe, in the top 71% of all ranked servers.
How many players does Micronesia Returns carry?
Micronesia Returns is offline at this refresh; the last contact was 16 days 5 hours ago.
Map and rules
What are the settings on Micronesia Returns, and its rules?
The name of Micronesia Returns does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
What is the map for Micronesia Returns?
Micronesia Returns uses a procedural map, which the game generates.
How to join
How can a player join Micronesia Returns?
In the Rust console (F1), enter client.connect 86.45.170.61:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.