[EU] Shardfall | PvE MMO | One character, every world
Offline 86.21.233.58:28035 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:51 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 172 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 80 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 8 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does [EU] Shardfall | PvE MMO | One character, every world wipe?
The rhythm of [EU] Shardfall | PvE MMO | One character, every world cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 8 hours ago.
Wipe day on [EU] Shardfall | PvE MMO | One character, every world: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of [EU] Shardfall | PvE MMO | One character, every world?
The name of [EU] Shardfall | PvE MMO | One character, every world points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 86.21.233.58:28035 is its address.
Which Rust version is [EU] Shardfall | PvE MMO | One character, every world on?
On Windows, [EU] Shardfall | PvE MMO | One character, every world runs Rust network protocol 2634 and build 167398. Your game must match the protocol to join, and Steam applies that update.
What uptime does [EU] Shardfall | PvE MMO | One character, every world show, and is it up?
Offline at this refresh: [EU] Shardfall | PvE MMO | One character, every world, last seen 11 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on [EU] Shardfall | PvE MMO | One character, every world be read?
gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): 400 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags [EU] Shardfall | PvE MMO | One character, every world publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [EU] Shardfall | PvE MMO | One character, every world appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU] Shardfall | PvE MMO | One character, every world among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does [EU] Shardfall | PvE MMO | One character, every world sit among Rust servers?
The seven-day player-hours rank for [EU] Shardfall | PvE MMO | One character, every world is #15,102, inside the top 70% of all ranked servers.
At what level does [EU] Shardfall | PvE MMO | One character, every world run its population?
[EU] Shardfall | PvE MMO | One character, every world is offline at this refresh; the last contact was 11 days 17 hours ago.
Map and rules
What are the settings on [EU] Shardfall | PvE MMO | One character, every world, and its rules?
The name of [EU] Shardfall | PvE MMO | One character, every world does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [EU] Shardfall | PvE MMO | One character, every world: which one is it?
[EU] Shardfall | PvE MMO | One character, every world uses a procedural map of size 1,000 with seed 2026, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join [EU] Shardfall | PvE MMO | One character, every world?
In the Rust console (F1), enter client.connect 86.21.233.58:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.