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Drill-through Server detail

[EU] Shardfall | PvE MMO | One character, every world

Offline 86.21.233.58:28035 checked 11d ago

Drill-through
FilterServeris [EU] Shardfall | PvE MMO | One character,…
Attributes
moddedcarbon
Last refreshed
Players now 0/ 400
7-day average 0 peak –
Rank #15,102 top 70%
Last wipe 17d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:51 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 80 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 34 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does [EU] Shardfall | PvE MMO | One character, every world wipe?

The rhythm of [EU] Shardfall | PvE MMO | One character, every world cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 8 hours ago.

Wipe day on [EU] Shardfall | PvE MMO | One character, every world: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of [EU] Shardfall | PvE MMO | One character, every world?

The name of [EU] Shardfall | PvE MMO | One character, every world points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 86.21.233.58:28035 is its address.

Which Rust version is [EU] Shardfall | PvE MMO | One character, every world on?

On Windows, [EU] Shardfall | PvE MMO | One character, every world runs Rust network protocol 2634 and build 167398. Your game must match the protocol to join, and Steam applies that update.

What uptime does [EU] Shardfall | PvE MMO | One character, every world show, and is it up?

Offline at this refresh: [EU] Shardfall | PvE MMO | One character, every world, last seen 11 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on [EU] Shardfall | PvE MMO | One character, every world be read?

gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): 400 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags [EU] Shardfall | PvE MMO | One character, every world publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [EU] Shardfall | PvE MMO | One character, every world appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU] Shardfall | PvE MMO | One character, every world among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does [EU] Shardfall | PvE MMO | One character, every world sit among Rust servers?

The seven-day player-hours rank for [EU] Shardfall | PvE MMO | One character, every world is #15,102, inside the top 70% of all ranked servers.

At what level does [EU] Shardfall | PvE MMO | One character, every world run its population?

[EU] Shardfall | PvE MMO | One character, every world is offline at this refresh; the last contact was 11 days 17 hours ago.

Map and rules

What are the settings on [EU] Shardfall | PvE MMO | One character, every world, and its rules?

The name of [EU] Shardfall | PvE MMO | One character, every world does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU] Shardfall | PvE MMO | One character, every world: which one is it?

[EU] Shardfall | PvE MMO | One character, every world uses a procedural map of size 1,000 with seed 2026, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [EU] Shardfall | PvE MMO | One character, every world?

In the Rust console (F1), enter client.connect 86.21.233.58:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp400
Max players 400 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.