Test Server
Offline 86.2.28.172:28015 checked 33d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 616 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 41 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 76 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 316 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 140 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 138 / 225 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test Server wipe?
The rhythm of Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 54 days 2 hours ago.
Server details
Which location hosts Test Server?
No region appears in what Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 86.2.28.172:28015 is its address.
What Rust build does Test Server run?
On Windows, Test Server runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Test Server, and is it online now?
The current status is offline for Test Server, with the last sighting 33 days 19 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Lists and tags
Which meanings do the tags on Test Server carry?
Tags from Test Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Test Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test Server compare?
The seven-day player-hours rank for Test Server is #15,558, inside the top 71% of all ranked servers.
What is the population of Test Server?
No response from Test Server at the latest check, with a last sighting 33 days 19 hours ago.
Map and rules
How is Test Server configured, and what rules apply?
The name of Test Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC off.
The map on Test Server: which one is it?
Test Server uses a procedural map, which the game generates.
Connection
What is the way onto Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.2.28.172:28015.