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Drill-through Server detail

Cyberbunny Staging Server

Offline 86.191.66.215:28015 checked 35d ago

Drill-through
FilterServeris Cyberbunny Staging Server
Attributes
Last refreshed
Players now 1/ 20
7-day average 0 peak –
Rank #13,392 top 60%
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet
Capacity 5% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 275 / 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 344 / 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 877 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 49 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 934 / 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 776 / 800

Quick answers

from the figures on this page

Wipe data

When does Cyberbunny Staging Server wipe?

With too few of its wipes on record, Cyberbunny Staging Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 35 days 6 hours.

Server details

What is the hosting location of Cyberbunny Staging Server?

No region is published by Cyberbunny Staging Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 86.191.66.215:28015.

What Rust build does Cyberbunny Staging Server run?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on Cyberbunny Staging Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does Cyberbunny Staging Server show, and is it up?

The current status is offline for Cyberbunny Staging Server, with the last sighting 35 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.

Tags

Which meanings do the tags on Cyberbunny Staging Server carry?

Tags from Cyberbunny Staging Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Cyberbunny Staging Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Cyberbunny Staging Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Cyberbunny Staging Server compare?

Player hours for the last seven days place Cyberbunny Staging Server at #13,392, in the top 60% of the ranked field.

At what level does Cyberbunny Staging Server run its population?

The last sighting of Cyberbunny Staging Server was 35 days 3 hours ago; it is offline at this refresh.

Settings

How is Cyberbunny Staging Server configured, and what rules apply?

Gather rate is not mentioned in the name of Cyberbunny Staging Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for Cyberbunny Staging Server?

Cyberbunny Staging Server uses a procedural map, which the game generates.

How to join

How do you connect to Cyberbunny Staging Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.191.66.215:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.