Rust Server Analytics 70,701 players11,736 servers
All servers
Drill-through Server detail

cdogservers.net - Public

Online 86.135.82.110:28015 checked 11m ago

Drill-through
FilterServeris cdogservers.net - Public
Attributes
Last refreshed
Players now 0/ 400
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 659 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 56 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 222 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 112 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for cdogservers.net - Public: what is it?

Too few wipes on record for cdogservers.net - Public to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 12 hours ago the current world was made.

Server

What is the hosting location of cdogservers.net - Public?

No region is published by cdogservers.net - Public. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 86.135.82.110:28015.

What Rust build does cdogservers.net - Public run?

Rust network protocol 2634 and build 167781 on Windows is the setup for cdogservers.net - Public. Your game must match the protocol to join, and Steam applies that update.

What uptime does cdogservers.net - Public show, and is it up?

As of the latest refresh, cdogservers.net - Public is online. The uptime it reports puts the last restart at about 13 hours ago. Of 144 hours in the last 6 full days, 137 were up: 95%. The first sighting of it by Rust Server Analytics was on 21 October 2026.

Is performance on cdogservers.net - Public stable?

Over 48 hours the average held at 91 server fps, and the minimum was 64. At its highest the entity count was 209,347, including buildings, deployables and all else. Peak memory was 4,154 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on cdogservers.net - Public carry?

The game's server browser reads the tags cdogservers.net - Public publishes: gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): Player slots: 400; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does cdogservers.net - Public appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists cdogservers.net - Public fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does cdogservers.net - Public hold in the server rankings?

The seven-day player-hours rank for cdogservers.net - Public is #15,423, inside the top 69% of all ranked servers.

How many players does cdogservers.net - Public carry?

Population at the current refresh: 0 players on cdogservers.net - Public, against 400 slots. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does cdogservers.net - Public use?

No gather rate is given in the name of cdogservers.net - Public. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on cdogservers.net - Public: which one is it?

cdogservers.net - Public uses a procedural map of size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join cdogservers.net - Public?

In the Rust console (F1), enter client.connect 86.135.82.110:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp400
Max players Player slots: 400.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.