Rust Server Analytics 43,996 players11,632 servers
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Drill-through Server detail

localserver

Offline 86.127.225.26:28015 checked 21d ago

Drill-through
FilterServeris localserver
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,462 top 69%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 398 / 350
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 204 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 22 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 23 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 120 / 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 43 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for localserver: what is it?

The rhythm of localserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 22 days 6 hours ago.

Server

In which region does localserver sit?

No region appears in what localserver publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 86.127.225.26:28015.

What Rust build does localserver run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on localserver. The protocol has to match before you can join; Steam updates it automatically.

How reliable is localserver, and is it online now?

Last seen 21 days 9 hours ago, localserver now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 6 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on localserver be read?

Tags from localserver, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does localserver appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include localserver: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does localserver hold in the server rankings?

On player hours over seven days, localserver ranks #15,462, within the top 69% of ranked servers.

How many players does localserver carry?

No response from localserver at the latest check, with a last sighting 21 days 9 hours ago.

Settings

What settings and rules does localserver use?

No gather rate is given in the name of localserver. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC off.

What is the map for localserver?

The game generates a procedural map for localserver.

How to join

How can a player join localserver?

In the Rust console (F1), enter client.connect 86.127.225.26:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.