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Drill-through Server detail

Nono Dev Lab

Offline 86.122.160.121:28015 checked 33d ago

Drill-through
FilterServeris Nono Dev Lab
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,065 top 65%
Last wipe 36d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep29 Sep1 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 22:36 UTC36d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 476 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 449 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 840 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 727 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Nono Dev Lab wipe?

The rhythm of Nono Dev Lab cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 36 days 16 hours ago.

On Nono Dev Lab, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Nono Dev Lab?

No region is published by Nono Dev Lab. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 86.122.160.121:28015.

What Rust build does Nono Dev Lab run?

Rust network protocol 2633 and build 165217 on Windows is the setup for Nono Dev Lab. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Nono Dev Lab show, and is it up?

Offline at this refresh: Nono Dev Lab, last seen 33 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 22 September 2026.

Tags

How should the tags on Nono Dev Lab be read?

Tags from Nono Dev Lab, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Nono Dev Lab appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Nono Dev Lab among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Nono Dev Lab sit among Rust servers?

The seven-day player-hours rank for Nono Dev Lab is #15,065, inside the top 65% of all ranked servers.

What is the population of Nono Dev Lab?

Nono Dev Lab is offline at this refresh; the last contact was 33 days 7 hours ago.

Settings

What are the settings on Nono Dev Lab, and its rules?

No gather rate is given in the name of Nono Dev Lab. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

The map on Nono Dev Lab: which one is it?

A procedural map, generated by the game, runs on Nono Dev Lab.

Connection

How can a player join Nono Dev Lab?

In the Rust console (F1), enter client.connect 86.122.160.121:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.