Rust Development Server
Offline 86.120.159.44:28015 checked 4h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:35 UTC5d ago | 1 | – | running | 1 |
| Thu 22 Oct, 17:52 UTC6d ago | 1 | – | 1 days | 1 |
| Tue 20 Oct, 14:58 UTC8d ago | 1 | held half | 2.1 days | 1 |
| Tue 20 Oct, 07:50 UTC8d ago | 1 | – | 0.3 days | 1 |
| Sat 17 Oct, 17:24 UTC11d ago | 1 | held half | 2.6 days | 1 |
| Sat 17 Oct, 05:18 UTC11d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 588 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 363 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 40 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 130 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 140 / 300 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust Development Server: what is it?
With irregular wipe times, Rust Development Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 2 hours ago the current world was made.
Wipe day on Rust Development Server: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
In which region does Rust Development Server sit?
No region appears in what Rust Development Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 86.120.159.44:28015 is its address.
What Rust build does Rust Development Server run?
On Windows, Rust Development Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust Development Server, and is it online now?
The current status is offline for Rust Development Server, with the last sighting 4 hours ago. Of 168 hours in the last 7 full days, 57 were up: 34%. It entered Rust Server Analytics records on 13 October 2026.
Lists and tags
Which meanings do the tags on Rust Development Server carry?
The game's server browser reads the tags Rust Development Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): 3 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rust Development Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Development Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does Rust Development Server hold in the server rankings?
The seven-day player-hours rank for Rust Development Server is #4,890, inside the top 22% of all ranked servers.
What is the population of Rust Development Server?
Rust Development Server is offline at this refresh; the last contact was 4 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. Across the last 48 hours, 05:00 UTC shows the highest average: 1 players.
Map and rules
What settings and rules does Rust Development Server use?
No gather rate is given in the name of Rust Development Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for Rust Development Server?
The game generates a procedural map for Rust Development Server.
How to join
What is the way onto Rust Development Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.120.159.44:28015.