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Drill-through Server detail

My Untitled Rust Server

Offline 86.12.102.30:28015 checked 10h ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #10,597 top 48%
Last wipe 10h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75110:0014:0016:00Wiped Wed 28 Oct, 10:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:28 UTC10h ago – – running 1
Wed 28 Oct, 10:01 UTC16h ago – – – 1
Wed 21 Oct, 20:59 UTC7d ago 1 – 6.5 days 1
Sun 18 Oct, 12:18 UTC10d ago 1 – 3.4 days 1
Sat 17 Oct, 08:26 UTC11d ago 1 – 1.2 days 1
Fri 16 Oct, 21:24 UTC12d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 161 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 97 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 16 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 14 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 17 / 200

Quick answers

from the figures on this page

Wipe cycle

When does My Untitled Rust Server wipe?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 hours ago.

On My Untitled Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

Which location hosts My Untitled Rust Server?

A region is not published by My Untitled Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 86.12.102.30:28015.

What Rust build does My Untitled Rust Server run?

Rust network protocol 2634 on Windows is the setup for My Untitled Rust Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does My Untitled Rust Server show, and is it up?

Last seen 10 hours ago, My Untitled Rust Server now reports offline. Of 168 hours in the last 7 full days, 3 were up: 2%. It entered Rust Server Analytics records on 16 October 2026.

Lists and tags

What do My Untitled Rust Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs (Build): The build number is absent from the data; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags My Untitled Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Untitled Rust Server?

Among the Rust Server Analytics lists My Untitled Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does My Untitled Rust Server hold in the server rankings?

On player hours over seven days, My Untitled Rust Server ranks #10,597, within the top 48% of ranked servers.

At what level does My Untitled Rust Server run its population?

My Untitled Rust Server is offline at this refresh; the last contact was 10 hours ago. Seven-day figures: an average of 1 players and a peak of 1. Across the last 48 hours, 10:00 UTC shows the highest average: 1 players.

Map and rules

How is My Untitled Rust Server configured, and what rules apply?

The name of My Untitled Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

Connection

How can a player join My Untitled Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.12.102.30:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs
Build The build number is absent from the data.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.