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Drill-through Server detail

#1 Rust LAN-Server | TEST

Offline 86.103.4.96:28015 checked 37d ago

Drill-through
FilterServeris #1 Rust LAN-Server | TEST
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 0/ 25
7-day average 0 peak –
Rank #15,478 top 70%
Last wipe 38d ago monthly schedule
Next wipe 8d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 59 on average 145 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 57 on average 217 / 700

Quick answers

from the figures on this page

Wipe cycle

When does #1 Rust LAN-Server | TEST wipe?

An estimate from the force wipe gives #1 Rust LAN-Server | TEST's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 38 days 5 hours ago. A monthly wipe schedule is published in its tags.

Server

Which location hosts #1 Rust LAN-Server | TEST?

No region is published by #1 Rust LAN-Server | TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 86.103.4.96:28015.

What Rust build does #1 Rust LAN-Server | TEST run?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on #1 Rust LAN-Server | TEST. Joining requires the same protocol on your game; Steam handles the update.

How reliable is #1 Rust LAN-Server | TEST, and is it online now?

Last seen 37 days 2 hours ago, #1 Rust LAN-Server | TEST now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.

Lists and tags

What do #1 Rust LAN-Server | TEST's tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp25 (Max players): Player slots: 25; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags #1 Rust LAN-Server | TEST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature #1 Rust LAN-Server | TEST?

Among the Rust Server Analytics lists #1 Rust LAN-Server | TEST fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does #1 Rust LAN-Server | TEST hold in the server rankings?

On player hours over seven days, #1 Rust LAN-Server | TEST ranks #15,478, within the top 70% of ranked servers.

At what level does #1 Rust LAN-Server | TEST run its population?

#1 Rust LAN-Server | TEST is offline at this refresh; the last contact was 37 days 2 hours ago.

Map and rules

What settings and rules does #1 Rust LAN-Server | TEST use?

No gather rate is given in the name of #1 Rust LAN-Server | TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for #1 Rust LAN-Server | TEST?

The game generates a procedural map of size 1,500 with seed 100816564 for #1 Rust LAN-Server | TEST. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto #1 Rust LAN-Server | TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.103.4.96:28015.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp25
Max players Player slots: 25.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Build number 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.