test1
Offline 85.86.56.209:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 780 / 825 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 47 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 124 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 412 / 500 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 247 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 190 / 300 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does test1 wipe?
Too few wipes on record for test1 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 18 hours ago the current world was made.
Server details
Which location hosts test1?
No region appears in what test1 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.86.56.209:28015 is its address.
Which Rust version is test1 on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on test1. The protocol has to match before you can join; Steam updates it automatically.
What uptime does test1 show, and is it up?
Offline at this refresh: test1, last seen 6 days 17 hours ago. Uptime over the last full days (5) was 0%, or 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 21 October 2026.
Lists and tags
Which meanings do the tags on test1 carry?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags test1 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does test1 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include test1: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does test1 hold in the server rankings?
On player hours over seven days, test1 ranks #15,388, within the top 70% of ranked servers.
What is the population of test1?
The last sighting of test1 was 6 days 17 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.
Settings
How is test1 configured, and what rules apply?
No gather rate is given in the name of test1. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on test1: which one is it?
test1 uses a procedural map, which the game generates.
Connection
What is the way onto test1?
In the Rust console (F1), enter client.connect 85.86.56.209:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.