Server name on in-game server list
Offline 85.85.27.72:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:28 UTC7d ago | 1 | – | running | 1 |
| Sat 10 Oct, 13:46 UTC18d ago | 1 | – | 11 days | 0 |
| Wed 7 Oct, 19:58 UTC21d ago | 1 | – | 2.7 days | 1 |
| Thu 1 Oct, 11:51 UTC27d ago | 1 | held half | 6.3 days | 0 |
| Thu 24 Sep, 13:04 UTC34d ago | 1 | held half | 6.9 days | 0 |
| Sun 20 Sep, 17:51 UTC38d ago | 1 | held half | 3.8 days | 1 |
| Fri 18 Sep, 11:57 UTC40d ago | 1 | – | 2.2 days | 0 |
| Thu 17 Sep, 00:14 UTC42d ago | 1 | – | 1.5 days | 1 |
| Mon 14 Sep, 12:44 UTC44d ago | 1 | – | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 237 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 138 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 30 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Server name on in-game server list: what is it?
With irregular wipe times, Server name on in-game server list offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was made.
On Server name on in-game server list, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server
What is the hosting location of Server name on in-game server list?
A region is not published by Server name on in-game server list. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.85.27.72:28015 is its address.
What Rust build does Server name on in-game server list run?
Rust network protocol 2635 and build 169120 on Windows is the setup for Server name on in-game server list. Your game must match the protocol to join, and Steam applies that update.
Is Server name on in-game server list up, and how steady is its uptime?
The current status is offline for Server name on in-game server list, with the last sighting 2 days 17 hours ago. Uptime over the last full days (7) was 1%, or 2 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.
Tags
How should the tags on Server name on in-game server list be read?
Tags from Server name on in-game server list, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169120 (Build): Game build: 169120; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Server name on in-game server list appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Server name on in-game server list among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does Server name on in-game server list sit among Rust servers?
Player hours for the last seven days place Server name on in-game server list at #12,710, in the top 57% of the ranked field.
At what level does Server name on in-game server list run its population?
Server name on in-game server list is offline at this refresh; the last contact was 2 days 17 hours ago. The seven-day mean is 1 players, against a peak of 1.
Settings
What settings and rules does Server name on in-game server list use?
The name of Server name on in-game server list does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
How to join
How can a player join Server name on in-game server list?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.85.27.72:28015.