Rust Server Analytics 62,070 players11,772 servers
All servers
Drill-through Server detail

Tin & Blood

Offline 85.72.240.52:35005 checked 38d ago

Drill-through
FilterServeris Tin & Blood
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,491 top 69%
Last wipe 47d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 445 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 273 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 40 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 82 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 103 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Tin & Blood wipe?

With too few of its wipes on record, Tin & Blood's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 47 days 1 hours.

Server

Which location hosts Tin & Blood?

A region is not published by Tin & Blood. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 85.72.240.52:35005.

What Rust build does Tin & Blood run?

The platform is Linux, with Rust network protocol 2633 and build 164530 running on Tin & Blood. Your game must match the protocol to join, and Steam applies that update.

Is Tin & Blood up, and how steady is its uptime?

Offline at this refresh: Tin & Blood, last seen 38 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Tin & Blood's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Tin & Blood publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Tin & Blood?

Among the Rust Server Analytics lists Tin & Blood fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Tin & Blood hold in the server rankings?

The seven-day player-hours rank for Tin & Blood is #15,491, inside the top 69% of all ranked servers.

How many players does Tin & Blood carry?

No response from Tin & Blood at the latest check, with a last sighting 38 days 7 hours ago.

Settings

How is Tin & Blood configured, and what rules apply?

The name of Tin & Blood does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Tin & Blood: which one is it?

A procedural map of size 6,000 with seed 1789661113, generated by the game, runs on Tin & Blood. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Tin & Blood?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.72.240.52:35005.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.