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Drill-through Server detail

Eternal Rust | DEV

Offline 85.72.131.173:28015 checked 10d ago

Drill-through
FilterServeris Eternal Rust | DEV
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,325 top 70%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 75 on average 212 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 60 on average 70 / 160
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 9 on average 6 / 200
Rustico 3 groups of 5 · 9 on average 6 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0 / 200
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Eternal Rust | DEV: what is it?

With too few of its wipes on record, Eternal Rust | DEV's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 22 hours ago the current world was made.

Server details

What is the hosting location of Eternal Rust | DEV?

No region is published by Eternal Rust | DEV. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 85.72.131.173:28015.

What Rust build does Eternal Rust | DEV run?

Rust network protocol 2634 and build 167781 on Windows is the setup for Eternal Rust | DEV. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Eternal Rust | DEV show, and is it up?

Last seen 10 days 5 hours ago, Eternal Rust | DEV now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Eternal Rust | DEV's tags stand for?

The game's server browser reads the tags Eternal Rust | DEV publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts6 (Group limit): The cap is 6 players per team; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Eternal Rust | DEV?

The following Rust Server Analytics lists count Eternal Rust | DEV among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Eternal Rust | DEV hold in the server rankings?

On player hours over seven days, Eternal Rust | DEV ranks #15,325, within the top 70% of ranked servers.

What is the population of Eternal Rust | DEV?

No response from Eternal Rust | DEV at the latest check, with a last sighting 10 days 5 hours ago.

Settings

What are the settings on Eternal Rust | DEV, and its rules?

No gather rate is given in the name of Eternal Rust | DEV. A maximum of 6 players per group applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Eternal Rust | DEV?

The game generates a procedural map for Eternal Rust | DEV.

Connection

How can a player join Eternal Rust | DEV?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.72.131.173:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts6
Group limit The cap is 6 players per team.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.