Eternal Rust | DEV
Offline 85.72.131.173:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 75 on average | 212 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 70 / 160 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 6 / 200 |
| Rustico 3 | groups of 5 · 9 on average | 6 / 100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Eternal Rust | DEV: what is it?
With too few of its wipes on record, Eternal Rust | DEV's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 22 hours ago the current world was made.
Server details
What is the hosting location of Eternal Rust | DEV?
No region is published by Eternal Rust | DEV. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 85.72.131.173:28015.
What Rust build does Eternal Rust | DEV run?
Rust network protocol 2634 and build 167781 on Windows is the setup for Eternal Rust | DEV. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Eternal Rust | DEV show, and is it up?
Last seen 10 days 5 hours ago, Eternal Rust | DEV now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Eternal Rust | DEV's tags stand for?
The game's server browser reads the tags Eternal Rust | DEV publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts6 (Group limit): The cap is 6 players per team; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Eternal Rust | DEV?
The following Rust Server Analytics lists count Eternal Rust | DEV among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Eternal Rust | DEV hold in the server rankings?
On player hours over seven days, Eternal Rust | DEV ranks #15,325, within the top 70% of ranked servers.
What is the population of Eternal Rust | DEV?
No response from Eternal Rust | DEV at the latest check, with a last sighting 10 days 5 hours ago.
Settings
What are the settings on Eternal Rust | DEV, and its rules?
No gather rate is given in the name of Eternal Rust | DEV. A maximum of 6 players per group applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Eternal Rust | DEV?
The game generates a procedural map for Eternal Rust | DEV.
Connection
How can a player join Eternal Rust | DEV?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.72.131.173:28015.