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Drill-through Server detail

locServ47

Online 85.236.190.20:28015 checked 9m ago

Drill-through
FilterServeris locServ47
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak 3
Rank #5,989 top 27%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:11 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 145 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 122 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 12 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 23 / 200

Quick answers

from the figures on this page

Wipe data

When does locServ47 wipe?

With too few of its wipes on record, locServ47's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 21 hours ago the current world was made.

On locServ47, what happens on wipe day?

The average busiest count over recent wipes is 3 players. 29 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of locServ47?

A region is not published by locServ47. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.236.190.20:28015 is its address.

What Rust build does locServ47 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for locServ47. Your game must match the protocol to join, and Steam applies that update.

How reliable is locServ47, and is it online now?

As of the latest refresh, locServ47 is online. The uptime it reports puts the last restart at about 4 days 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.

Does locServ47 perform well?

Server fps averaged 185 over the last 48 hours, with a floor of 143. At its highest the entity count was 48,485, including buildings, deployables and all else. Memory use reached 2,330 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on locServ47 carry?

gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags locServ47 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature locServ47?

These Rust Server Analytics lists include locServ47: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does locServ47 sit among Rust servers?

The seven-day player-hours rank for locServ47 is #5,989, inside the top 27% of all ranked servers.

How many players does locServ47 carry?

locServ47 holds 0 players of its 20 slots as of the latest update. The seven-day mean is 0 players, against a peak of 3. The 48-hour peak window is 07:00 UTC, at an average of 1 players.

Map and rules

What are the settings on locServ47, and its rules?

The name of locServ47 does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on locServ47: which one is it?

A procedural map of size 3,000 with seed 3221155, generated by the game, runs on locServ47. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto locServ47?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.236.190.20:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.