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Drill-through Server detail

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:29415 checked 19d ago

Drill-through
FilterServeris Rust WakeExp 7 (private insecure test)
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,814 top 72%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:51 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 198 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 276 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 737 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 42 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 818 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 651 / 725

Quick answers

from the figures on this page

Wipe data

When does Rust WakeExp 7 (private insecure test) wipe?

The rhythm of Rust WakeExp 7 (private insecure test) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 21 days 6 hours.

On Rust WakeExp 7 (private insecure test), what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 24 hours after it began.

Server details

Which location hosts Rust WakeExp 7 (private insecure test)?

No region appears in what Rust WakeExp 7 (private insecure test) publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 85.234.84.19:29415.

What Rust build does Rust WakeExp 7 (private insecure test) run?

Rust network protocol 2634 and build 166652 on Linux is the setup for Rust WakeExp 7 (private insecure test). Joining requires the same protocol on your game; Steam handles the update.

Is Rust WakeExp 7 (private insecure test) up, and how steady is its uptime?

Last seen 19 days 16 hours ago, Rust WakeExp 7 (private insecure test) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 9 October 2026.

Tags

Which meanings do the tags on Rust WakeExp 7 (private insecure test) carry?

The game's server browser reads the tags Rust WakeExp 7 (private insecure test) publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust WakeExp 7 (private insecure test)?

The following Rust Server Analytics lists count Rust WakeExp 7 (private insecure test) among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Rust WakeExp 7 (private insecure test) sit among Rust servers?

The seven-day player-hours rank for Rust WakeExp 7 (private insecure test) is #15,814, inside the top 72% of all ranked servers.

What is the population of Rust WakeExp 7 (private insecure test)?

No response from Rust WakeExp 7 (private insecure test) at the latest check, with a last sighting 19 days 16 hours ago.

Map and rules

What settings and rules does Rust WakeExp 7 (private insecure test) use?

The name of Rust WakeExp 7 (private insecure test) does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Rust WakeExp 7 (private insecure test)?

A procedural map, generated by the game, runs on Rust WakeExp 7 (private insecure test).

How to join

How do you connect to Rust WakeExp 7 (private insecure test)?

In the Rust console (F1), enter client.connect 85.234.84.19:29415. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.