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Drill-through Server detail

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:29315 checked 19d ago

Drill-through
FilterServeris Rust WakeExp 7 (private insecure test)
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,800 top 72%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:47 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 291 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 269 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 26 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 23 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 38 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 129 / 200

Quick answers

from the figures on this page

Wipe data

When does Rust WakeExp 7 (private insecure test) wipe?

Too few wipes on record for Rust WakeExp 7 (private insecure test) to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 17 hours ago.

On Rust WakeExp 7 (private insecure test), what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 23 hours after it began.

Server

In which region does Rust WakeExp 7 (private insecure test) sit?

A region is not published by Rust WakeExp 7 (private insecure test). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 85.234.84.19:29315.

Which Rust version is Rust WakeExp 7 (private insecure test) on?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on Rust WakeExp 7 (private insecure test). The protocol has to match before you can join; Steam updates it automatically.

How reliable is Rust WakeExp 7 (private insecure test), and is it online now?

Offline at this refresh: Rust WakeExp 7 (private insecure test), last seen 19 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.

Lists and tags

Which meanings do the tags on Rust WakeExp 7 (private insecure test) carry?

The game's server browser reads the tags Rust WakeExp 7 (private insecure test) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust WakeExp 7 (private insecure test) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust WakeExp 7 (private insecure test): Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust WakeExp 7 (private insecure test) sit among Rust servers?

The seven-day player-hours rank for Rust WakeExp 7 (private insecure test) is #15,800, inside the top 72% of all ranked servers.

What is the population of Rust WakeExp 7 (private insecure test)?

Rust WakeExp 7 (private insecure test) is offline at this refresh; the last contact was 19 days 3 hours ago.

Map and rules

What settings and rules does Rust WakeExp 7 (private insecure test) use?

The name of Rust WakeExp 7 (private insecure test) does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Rust WakeExp 7 (private insecure test)?

A procedural map, generated by the game, runs on Rust WakeExp 7 (private insecure test).

Connection

How can a player join Rust WakeExp 7 (private insecure test)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.234.84.19:29315.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.