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Drill-through Server detail

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28915 checked 19d ago

Drill-through
FilterServeris Rust WakeExp 7 (private insecure test)
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,800 top 72%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:31 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 373 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 442 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 986 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 31 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust WakeExp 7 (private insecure test) wipe?

The rhythm of Rust WakeExp 7 (private insecure test) cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 2 hours.

On Rust WakeExp 7 (private insecure test), what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 21 hours in.

Server

What is the hosting location of Rust WakeExp 7 (private insecure test)?

No region appears in what Rust WakeExp 7 (private insecure test) publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.234.84.19:28915 is its address.

Which Rust version is Rust WakeExp 7 (private insecure test) on?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust WakeExp 7 (private insecure test), and is it online now?

Last seen 19 days 12 hours ago, Rust WakeExp 7 (private insecure test) now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.

Tags

What do Rust WakeExp 7 (private insecure test)'s tags stand for?

The game's server browser reads the tags Rust WakeExp 7 (private insecure test) publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust WakeExp 7 (private insecure test) appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust WakeExp 7 (private insecure test) fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust WakeExp 7 (private insecure test) sit among Rust servers?

The seven-day player-hours rank for Rust WakeExp 7 (private insecure test) is #15,800, inside the top 72% of all ranked servers.

What is the population of Rust WakeExp 7 (private insecure test)?

No response from Rust WakeExp 7 (private insecure test) at the latest check, with a last sighting 19 days 12 hours ago.

Map and rules

What are the settings on Rust WakeExp 7 (private insecure test), and its rules?

Gather rate is not mentioned in the name of Rust WakeExp 7 (private insecure test). The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

The map on Rust WakeExp 7 (private insecure test): which one is it?

A procedural map, generated by the game, runs on Rust WakeExp 7 (private insecure test).

Connection

What is the way onto Rust WakeExp 7 (private insecure test)?

In the Rust console (F1), enter client.connect 85.234.84.19:28915. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.